Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics Family (ID=0xa16)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.052 seconds
desktop: 1600x900 60Hz; virtual: 2624x900 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\System.dll (this message is harmless)
Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics Family (ID=0xa16)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.055 seconds
desktop: 1600x900 60Hz; virtual: 2624x900 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\poivron\Documents\MyGames\Invaders\Builds\invaders_Data\Managed\System.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.484776 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1124.
Total: 0.631953 ms (FindLiveObjects: 0.053410 ms CreateObjectMapping: 0.046573 ms MarkObjects: 0.525987 ms  DeleteObjects: 0.005127 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.895823 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 313.
Total: 0.379428 ms (FindLiveObjects: 0.023073 ms CreateObjectMapping: 0.022646 ms MarkObjects: 0.328154 ms  DeleteObjects: 0.004700 ms)

lives = 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

lives = 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

lives = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

lives = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

lives = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.959253 ms
Multiple NetworkManagers detected in the scene. Only one NetworkManager can exist at a time. The duplicate NetworkManager will not be used.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 353.
Total: 0.571706 ms (FindLiveObjects: 0.026918 ms CreateObjectMapping: 0.025209 ms MarkObjects: 0.510604 ms  DeleteObjects: 0.008545 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.758429 ms
Multiple NetworkManagers detected in the scene. Only one NetworkManager can exist at a time. The duplicate NetworkManager will not be used.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 353.
Total: 0.666136 ms (FindLiveObjects: 0.038882 ms CreateObjectMapping: 0.028628 ms MarkObjects: 0.585806 ms  DeleteObjects: 0.010254 ms)

